“Wandering World” is a game that makes the player submit to something unfamiliar. In most games, the gameplay is focused on playability and comfort (while playing), not with this game. The viewer navigates a vague, purposeless world using a sharp, awkward, and hidden controller—an unsettling tool for an equally uncertain environment.
Materials:
Game (UE5), Ceramics, Arduino, Touchdesigner.
2025